While it lacks the Ricoh 2A03 sound chip of the NES, the Gameboy can actually do a pretty decent job of emulating the sound heard on an NES, as demonstrated in this piece from Metroid II. In particular, its sawtooth waves (especially prominent as panning notes in the beginning) are right out of Rygar or Clash at Demonhead on the NES, and the low-buzz bass throughout the entire track is eerily like the dedicated bass channel of the NES. Nintendo-developed games were the best at squeezing out that classic NES sound, which I guess makes sense considering it was their hardware and all.
An adaptation of a theme from the NES version of Bionic Commando, this track goes a long way to show how the Gameboy could actually match or even exceed the NES sound capabilities. It keeps the same primary melody from the NES, but instead of being overlayed sustains that were muddled in the process, it keeps the sound distinct, adds echoing effects as well as fluorishes throughout the track, and even improves on the drumline. Whether you like this version better or not is purely personal preference, but there’s no denying the sound capabilities on display here.
Note: With my computer still non-functional, I am reduced to posting what I can from work, which limits my options considerably in the way of pictures. Thankfully, today’s subject is right in line with “just words.”
As we move into November and (for most of the world) those cold winter months,…
just to remind everyone that I Have No Mouth, and I Must Scream is now on Steam ~
With this, The Longest Journey and System Shock 2 and other classic PC titles, I think I’m starting to love Steam (it’s always had great prices and games.. but these classics you just can’t legally get anywhere else unless you want to pay over 40 bucks and pray they work on your PC).
I hope they’ll acquire Grim Fandango, Blood and Blade Runner soon. Maybe even Snatcher and Dark Seed!